I have this bloxy cola that I want to move upon being touched, and I want it to stay there. It successfully goes to that position, but as soon as I step off where its original position was, it teleports back there. How would I fix this?
game.Workspace.obby.ending.BloxyCola.Touched:Connect(function(Hit) if Hit.Parent:FindFirstChild("Humanoid") then game.Workspace.obby.ending.BloxyCola.Position = Vector3.new(-627.98, -43.26, -3072.334) game.Workspace.obby.ending.BloxyCola.CanTouch = false print("cola moved") end end)
Figured out the spinscript I had inside of it was causing the problem.