local region = Region3.new(Vector3.new(0,0,0), Vector3.new(182.25, 67, 101.75)) local player = game:GetService("Players") local part = Instance.new("Part") part.Anchored = true part.Size = region.Size part.Position = part.Position + Vector3.new(8.375, 24.25, 42.875) part.Parent = game.Workspace part.CanCollide = false part.Transparency = 0.5 while true do wait() local partsInRegion = workspace:FindPartsInRegion3(region, part, 1000) for i, part in pairs(partsInRegion) do if part.Parent:FindFirstChild("Humanoid") ~= nil then print("Player is inside") end end end
I would make a table storing players that got in the Region, and when you don't find those players anymore, it means that they left
local region = Region3.new(Vector3.new(0,0,0), Vector3.new(182.25, 67, 101.75)) local player = game:GetService("Players") local PlayersTable = {} local TempPlayers = {} local part = Instance.new("Part") part.Anchored = true part.Size = region.Size part.Position = part.Position + Vector3.new(8.375, 24.25, 42.875) part.Parent = game.Workspace part.CanCollide = false part.Transparency = 0.5 while wait() do local partsInRegion = workspace:GetPartsInPart(part) for i, part in pairs(partsInRegion) do if part.Parent:FindFirstChild("Humanoid") and not table.find(TempPlayers, part.Parent) then if not table.find(PlayersTable, part.Parent) then print(part.Parent.Name .. " got inside") table.insert(PlayersTable, part.Parent) end table.insert(TempPlayers, part.Parent) -- no matter if it's new or old, you add to this table end end -- to check if someone left you go over Players table and check if there are players that are no longer in TempPlayers for i, plr in pairs(PlayersTable) do if not table.find(TempPlayers, plr) then print(plr.Name .. " left") table.remove(PlayersTable, i) -- remove this player from players table because it's no longer inside the region end end table.clear(TempPlayers) -- clear so you can check again end
try this script, I didn't test it but it should theoretically work, if something is wrong tell me and i'll try to fix it