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Data store doesn't seem to work "DataStore request was added to queue" "?

Asked by 1 year ago

DataStore request was added to queue. If request queue fills, further requests will be dropped. Try sending fewer requests.Key = 909130723 is the error (i know that even this the error in most cases the data store saves but it doesnt seem to now)

this is the code

local DataStoreService = game:GetService("DataStoreService")
local myDataStore = DataStoreService:GetDataStore("hackKW")

game.Players.PlayerAdded:Connect(function(player)
    wait()
    local data
    local data2
    local success, errorMessage = pcall(function()
        data = myDataStore:GetAsync(player.UserId)
        data2 = myDataStore:GetAsync(player.UserId)
    end)

    if success then
        player.leaderstats["Times Finished"].Value = data
        player.leaderstats["Points To Finish Game"].Value = data2
        print("data load success")
    else
        print("data load failed")
        warn(errorMessage)
    end
end)

game.Players.PlayerRemoving:Connect(function(player)
    local data
    local data2
    local success, errorMessage = pcall(function()
        data = myDataStore:SetAsync(player.UserId, player.leaderstats["Times Finished"].Value)
        data2 = myDataStore:SetAsync(player.UserId, player.leaderstats["Points To Finish Game"].Value)
    end)

    if success then
        print("data saved success")
    else
        print("data save failed")
        warn(errorMessage)
    end
end)

game:BindToClose(function()
    for i, v in pairs(game.Players:GetChildren()) do
        v:Kick("kicked in case of data loss prevention from when server crash")
    end

    wait(10)
end)
0
Do you have the "Enable Studio Access To API Services" In your game settings turned on? LAVA_9799 11 — 1y
0
yup Pikachu_123456789012 0 — 1y

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