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How do i clone parts with a script, but make the original part uneffected?

Asked by 6 days ago

so i need to clone a part. it needs to have a script which removes the part after 6 seconds, but i want the original part to stay (not to get removed) any ideas?

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Answered by 6 days ago

hello, the question is a bit confusing but i understanded it like: you clone a part, and the cloned part will remove after 6 seconds. very simple though, you need to use the :Clone function

local Part = game.Workspace.Part --make your variable a part, so you can access it
local Part2 = Part:Clone() -- then make a variable for your future cloned part, and make a "host" for it
wait(?)
Part2:Destroy()

and thats it

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woops, sorry i forgot that you wanted to set it to 6 seconds and putted inside ? thinking you would like set your prefered time Artemiygogolev 4 — 6d
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and you can also put any more settings, like you can change its color, material, make it clone again, etc Artemiygogolev 4 — 6d
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I recommend using the Debris (https://create.roblox.com/docs/reference/engine/classes/Debris) service or task.delay() (https://create.roblox.com/docs/reference/engine/libraries/task#delay) instead of halting the script entirely. Vong25 297 — 6d
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