so i need to clone a part. it needs to have a script which removes the part after 6 seconds, but i want the original part to stay (not to get removed) any ideas?
hello, the question is a bit confusing but i understanded it like: you clone a part, and the cloned part will remove after 6 seconds. very simple though, you need to use the :Clone function
local Part = game.Workspace.Part --make your variable a part, so you can access it local Part2 = Part:Clone() -- then make a variable for your future cloned part, and make a "host" for it wait(?) Part2:Destroy()
and thats it