Hi, so Im making a system where you can chat with other npcs using a gui, but for some reason whenever i press the option to make them leave the conversation, if they come back it still continues from where you left off, and i dont want that. Another thing it does is sometimes it even closes the chatbox even though it only should do it on the last part or when they press the goodbye button. Btw the npc im talking about is the one called god (dont ask)
Help would be appreciated!
Here is the script inside the gui:
local player = game.Players.LocalPlayer local camera = workspace.CurrentCamera local page = 1 game.ReplicatedStorage.NPCchat.OnClientEvent:Connect(function(Message,Name,Yes,No) script.Parent.NpcName.Text = Name script.Parent.Dialogue.Text = Message script.Parent.Answer1.Text = Yes script.Parent.Answer2.Text = No script.Parent.Visible = true script.Parent.Answer1.MouseButton1Click:Connect(function() -- Ignore the noobino part if Name == "Noobino" then local start = true game.ReplicatedStorage.Noobino:FireServer(start) script.Parent.Answer1.Visible = false script.Parent.Answer2.Visible = false script.Parent.Dialogue.Text = "Alright! So first, we have the main area of the Lobby." script.Parent.Dialogue.Size = UDim2.new(0.998, 0,0.823, 0) repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera1.CFrame wait(4.5) script.Parent.Dialogue.Text = "Next, we have the shop. This is where you can buy swords & points. One of my brothers also works there!" repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera2.CFrame wait(6) script.Parent.Dialogue.Text = "Here, we have the map voting area where you can vote for the map you want to play on when the next game starts!" repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera3.CFrame wait(6) script.Parent.Dialogue.Text = "This is the credits room, where you can see all the devs and what they did to contribute to the game!" repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera4.CFrame wait(6) script.Parent.Dialogue.Text = "bruh who put this here" repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera5.CFrame wait(4) script.Parent.Dialogue.Text = "Next, this is the hallway for where you can either go to spleef or the obbies." repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera6.CFrame wait(5) script.Parent.Dialogue.Text = "This is Spleef, where you can do stuff i guess" repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera7.CFrame wait(5) script.Parent.Dialogue.Text = "Now, here are the obbies. You can talk with all of the characters there! But whatever you do.. DO NOT do the impossible obby. Bad things have happened there.." repeat wait() camera.CameraType = Enum.CameraType.Scriptable print(camera.CameraType) until camera.CameraType camera.CFrame = workspace.Lobby.Cameras.Camera8.CFrame wait(6) camera.CameraType = Enum.CameraType.Custom script.Parent.Dialogue.Text = "Anyways, that's the introduction to blade fest! You better pay me 1000000000000 points NOW" wait(5) script.Parent.Visible = false script.Parent.Answer1.Visible = true script.Parent.Answer2.Visible = true script.Parent.Dialogue.Size = UDim2.new(0.998, 0,0.597, 0) start = false game.ReplicatedStorage.Noobino:FireServer(start) -- Below is the part im having trouble with elseif Name == "God" then if page == 1 then page = 2 print(page) script.Parent.Answer1.Text = "YES I CAN" script.Parent.Dialogue.Text = "You legit cant beat this, stop trying" elseif page == 2 then page = 3 print(page) script.Parent.Answer1.Text = "YES I CANNNNNNNNNN" script.Parent.Dialogue.Text = "YOU CANT" elseif page == 3 then page = 4 print(page) script.Parent.Answer1.Text = "shut up" script.Parent.Dialogue.Text = "YOU LITERALLY CANT WHAT ARE YOU SAYING" elseif page == 4 then page = 5 print(page) script.Parent.Answer1.Text = "wdym" script.Parent.Dialogue.Text = "you cant though" elseif page == 5 then page = 6 print(page) script.Parent.Answer1.Text = "oh" script.Parent.Dialogue.Text = "You'll.. Get banished into a place where no human ever escapes alive" elseif page == 6 then page = 7 print(page) script.Parent.Answer1.Text = "oh gosh" script.Parent.Dialogue.Text = "Youll be suffering endlessly, never ending." elseif page == 7 then page = 8 print(page) script.Parent.Answer1.Text = "fine" script.Parent.Dialogue.Text = "My point is, just dont try it. NOW SCRAM" elseif page == 8 then page = 1 print(page) script.Parent.Visible = false end elseif Name ~= "God" or Name ~= "Noobino" then script.Parent.Visible = false end end) script.Parent.Answer2.MouseButton1Click:Connect(function() page = 1 script.Parent.Visible = false end) end)