I have a number value that I subtract a given number from when a mouse is clicked and just automatically. The problem is, though, that occasionally I subtract a number more than once very close in time to each other in two different scripts. The value, instead of combining both numbers that are being subtracted, only subtracts one of the numbers. Why is this happening?
Script #1
local value = game.Workspace.NumberValue.Value -- let's assume value is 30 local randomNumber = 5 function Down(mouse) -- assuming the mouse is clicked very close to the time before randomNumberTwo is subtracted from the value in script #2 and very close to the time after randomNumberTwo is subtracted value = value - randomNumber print(value) end function Selected(mouse) mouse.Button1Down:connect(function() Down(mouse) end) end -- Output = 20
Script #2
local randomNumberTwo = 10 local value = game.Workspace.NumberValue.Value -- since only 1 mouse click has occured, the value should now be 25 wait(3) value = value - randomNumberTwo print(value) -- Output = 20