i made a bomb that explodes when player touches it now what i want is when the bomb explodes near other bombs the other bombs will explode too
is there any quick and easy way to do this?
Explosion.Hit lets you get the parts hit by the bomb and apply a code on them
Explosion.Hit:Connect(function(part) if part.Name == "Bomb" then --explosion function on the part end end)
You might want to add an "exploded" value so bombs dont explode more than once.