Here is the script for the jackpot
machine.SuperJPSensor.Touched:Connect(function(hit) -- Registers the ball reaching the Mega Jackpot hole if hit.Name == "Neptune_Ball" then sounds.MonsterJackpot2.Volume = 1 muteMusic() button.Material = Enum.Material.SmoothPlastic wait(5) AwardBadge(game.Players:FindFirstChild(machine.CardReader.GameInfo.Player.Value), 2126797826) machine.Particle.ParticleEmitter.Enabled = true sounds.MonsterJackpot2:Play() wait(2) sounds.MonsterDropMonsterJackpotSong:Play() ticketOut(machine.Parent.MegaJackpotScreen.Value.Value) for i, v in pairs(game.Players:GetChildren()) do -- Change the player's stuff here v.PlayerGui.ScreenGui.Frame.TextLabel.Text = machine.CardReader.GameInfo.Player.Value .. " HAS WON " .. machine.Parent.MegaJackpotScreen.Value.Value .. " ON MONSTER DROP (1)" end for i = 1, 200 do Jpdisp.Parent.SurfaceGui.Enabled = true for _,a in pairs(SideLights:GetChildren()) do a.SurfaceLight.Enabled = true; a.Material = Enum.Material.Neon end wait(0.1) for _,a in pairs(SideLights:GetChildren()) do a.SurfaceLight.Enabled = false; a.Material = Enum.Material.SmoothPlastic end Jpdisp.Parent.SurfaceGui.Enabled = false wait(0.1) end Jpdisp.Value = MegaJPDefault for _,a in pairs(SideLights:GetChildren()) do a.SurfaceLight.Enabled = true; a.Material = Enum.Material.Neon end for i = 2, 0, -0.2 do sounds.MonsterJackpot2.Volume = i wait(0.1) end sounds.MonsterDropMonsterJackpotSong:Stop() machine.Particle.ParticleEmitter.Enabled = false Jpdisp.Parent.SurfaceGui.Enabled = true start() if machine.Credits.Value > 0 then button.Material = Enum.Material.Neon end end end)
hey you! have you ever heard of enes? if you are in trouble, better call enes!