So It's a server script and It shows no error? Code: `game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) local head = character:WaitForChild("Head") local humanoid = character:WaitForChild("Humanoid")
local StepsAmountGui = script.StepsAmount:Clone() local StepsGui = script.StepsGui:Clone() StepsAmountGui.Parent = head StepsGui.Parent = head local steps = math.random(1, 500) spawn(function() while task.wait() do StepsAmountGui.TextLabel.Text = steps end end) StepsAmountGui.TextLabel.Text = steps local amount = humanoid:ChangeState("Running") if amount >= steps then player:Kick("You don't have any steps left!") else steps = steps - amount end end)
end)`