local ReplicatedStorage = game:GetService("ReplicatedStorage") local FD = ReplicatedStorage.FD FD.OnClientEvent:Connect(function() local brickColor = BrickColor.new("Lime green") game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = Game.StarterGui.FD.Frame.Input Font = Enum.Font.FredokaOne; Color = brickColor.Color; FontSize = Enum.FontSize.Size96; }) end)
I am trying to make it so when i put something into the textbox and i click the button then it sends a system message in chat.
The script is stored as a local script in startergui.
You forgot to put .Text in line 7. And use lowercase game
otherwise it won’t work.
local ReplicatedStorage = game:GetService("ReplicatedStorage") local FD = ReplicatedStorage.FD FD.OnClientEvent:Connect(function() local brickColor = BrickColor.new("Lime green") game.StarterGui:SetCore("ChatMakeSystemMessage", { Text = game.Players.LocalPlayer.PlayerGui.FD.Frame.Input.Text Font = Enum.Font.FredokaOne; Color = brickColor.Color; FontSize = Enum.FontSize.Size96; }) end)
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