ok so, i have this script, and, it goes from message1 to message6 instantly, it should be message1, message2, message3, message4, message5, message6
LocalScript :
local place = game:GetService("Players").LocalPlayer.IsTutorialFinished local textplace = script.Parent.Text local button = script.Parent.OK.MouseButton1Click local sound = script.Parent["OK.last"].ding local button1 = script.Parent["OK.last"] local button2 = script.Parent.OK.Visible local message1 = "Welcome to "..game.Name.." ! This is the tutorial which will help you to play the game! Press Ok to continue, press X to not read it." local message2 = "Touch a PC to pick it up! Then press OK to continue." local message3 = "After that, you can press the???? button at the top left! After that, press OK to continue." local message4 = "Now, you can go to the SELL building, or you can click the ???? Sell button at the top left! Then touch the building, then press OK to continue." local message5 = "Press the ?????????? button at the top left to upgrade your pc space! Then click 'Upgrade to maximum possible pc space with that amount of money', and that will make you have more pc space! Press OK to continue." local message6 = "Thats pretty much it, you can press the ???? button at the top left to have more stuff. Gamepasses are permanent and one time use only, products are temporary and can use it an infinite amount of time. Press finish to finish the tutorial." while wait() do if place.Value == false then button:Connect(function() sound:Play() if textplace.Text == "Loading" then textplace.Text = message1 end if textplace.Text == message1 then textplace.Text = message2 end if textplace.Text == message2 then textplace.Text = message3 end if textplace.Text == message3 then textplace.Text = message4 end if textplace.Text == message4 then textplace.Text = message5 end if textplace.Text == message5 then textplace.Text = message6 button1.Visible = true button2 = false button1.Text = "finish" button1.MouseButton1Click:Connect(function() script.Parent.Visible = false end) end end) end end
This should work!
local place = game:GetService("Players").LocalPlayer.IsTutorialFinished local textplace = script.Parent.Text local button = script.Parent.OK.MouseButton1Click local sound = script.Parent["OK.last"].ding local button1 = script.Parent["OK.last"] local button2 = script.Parent.OK.Visible local messages = { [1] = "Welcome to "..game.Name.." ! This is the tutorial which will help you to play the game! Press Ok to continue, press X to not read it."; [2] = "Touch a PC to pick it up! Then press OK to continue."; [3] = "After that, you can press the???? button at the top left! After that, press OK to continue."; [4] = "Now, you can go to the SELL building, or you can click the ???? Sell button at the top left! Then touch the building, then press OK to continue."; [5] = "Press the ?????????? button at the top left to upgrade your pc space! Then click 'Upgrade to maximum possible pc space with that amount of money', and that will make you have more pc space! Press OK to continue."; [6] = "Thats pretty much it, you can press the ???? button at the top left to have more stuff. Gamepasses are permanent and one time use only, products are temporary and can use it an infinite amount of time. Press finish to finish the tutorial."; } local currentLine = 1 place:GetPropertyChangedSignal("Value"):Connect(function() if place.Value == true then button.MouseButton1Click:Connect(function() sound:Play() for messageLine, message in pairs(messages) do if messageLine == currentLine then currentLine += 1 local length = string.len(message) for i = 1, length do textplace.Text = message:sub(1, i) wait(0.06) end if messageLine == 6 then button1.Visible = true button2 = false button1.Text = "finish" button1.MouseButton1Click:Connect(function() script.Parent.Visible = false end) end end end end) end end)
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