I learning coding and i dont know why this isn working
local Players = game:GetService("Players") local PhysicsService = game:GetService("PhysicsService") Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) for i, object in ipairs(character:GetDescendants()) do if object:IsA("BasePart") then PhysicsService:SetPartCollisionGroup(object, "Player") end end end) end)
in collision group i have only can collision with default nothing more I have group Mob and i dont want collision with player but event coping 1:1 from video still doeasnt working