I'm trying to code this custom walking were when you press w,a,s,d you move but your torso doesn't turn in that direction (because i already have a script that makes the torso turn where the mouse is located.) I been searching everywhere to learn where to learn but still no leads, can someone please help me.
Here's the code
local function WalkingFordward(actionName, inputState) if inputState == Enum.UserInputState.Begin then print("Player is walking...") elseif inputState == Enum.UserInputState.End then print("Player has stop walking...") end end ContextActionService:BindAction("Forward", WalkingFordward, false, Enum.KeyCode.W)