So I'm using a local script that triggers a remote event that stimulates a server script, The server script has the 3 animations parented to it and it runs them all, It used to work but after a while it started to break? I cant figure out why this is happening, if I'm out of options I can try to remove all the for _,v in pairs(hum:GetPlayingAnimationTracks()) do v:Stop() if I have to. [https://streamable.com/1j4gix]
I'm real dumb, I fixed it by myself, it was the animation:Stop() thing