I have a gui where you can buy tools, like a grapple hook, a flying cloud, etc, but it will only give me the tools in studio and not in game, am i doing something wrong? script:
local mps = game:GetService("MarketplaceService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local ds = game:GetService("DataStoreService"):GetDataStore("PurchaseHistory")
mps.ProcessReceipt = function(receiptInfo) for i, player in pairs(game.Players:GetChildren()) do
if player.userId == receiptInfo.PlayerId then if receiptInfo.ProductId == 1276125695 then ReplicatedStorage.GrappleHook:Clone().Parent = player.Backpack ReplicatedStorage.GrappleHook:Clone().Parent = player.StarterGear end if receiptInfo.ProductId == 1276288628 then ReplicatedStorage.SwapPotion:Clone().Parent = player.Backpack ReplicatedStorage.SwapPotion:Clone().Parent = player.StarterGear end if receiptInfo.ProductId == 1276303060 then ReplicatedStorage.Boombox:Clone().Parent = player.Backpack ReplicatedStorage.Boombox:Clone().Parent = player.StarterGear end if receiptInfo.ProductId == 1276306927 then ReplicatedStorage.FlyingCloud:Clone().Parent = player.Backpack ReplicatedStorage.FlyingCloud:Clone().Parent = player.StarterGear end if receiptInfo.ProductId == 1276310545 then ReplicatedStorage.Taser:Clone().Parent = player.Backpack ReplicatedStorage.Taser:Clone().Parent = player.StarterGear end if receiptInfo.ProductId == 1276327505 then ReplicatedStorage.Doge:Clone().Parent = player.Backpack ReplicatedStorage.Doge:Clone().Parent = player.StarterGear end end end local playerProductKey = "player_" .. receiptInfo.PlayerId .. "_purchase_" .. receiptInfo.ProductId ds:IncrementAsync(playerProductKey, 1) return Enum.ProductPurchaseDecision.PurchaseGranted
end