I want to make it to where when you hold the tab key down, a GUI appears, and when you let go of it, it disappears.
I have already disabled the PlayerList coreGUI.
I tried what you would normally do for a KeyDown and KeyUp event for any other key such as "q", and it works, but when I try it with Tab, it doesn't work.
Here's the script (local):
wait() local sp = script.Parent --the GUI local player = game.Players.LocalPlayer local mouse = player:GetMouse() mouse.KeyDown:connect(function(key) if key:byte() == 9 then sp.Visible = true end end) mouse.KeyUp:connect(function(key) if key:byte() == 9 then sp.Visible = false end end)
Alternatively, I have used...
if key == string.char(9) then
...and that does not work either.
When I check for a non-special character like this:
if key:lower() == "q" then
..it works.
How can I make it work for Tab?