Despite my research from the internet, nothing I do works. How do I transfer Data between Place? I copied the following script to both Places as a script: (In ServerScriptService)
local DataStoreService = game:GetService("DataStoreService") local DataStore = DataStoreService:GetDataStore("JumpStats") game.Players.PlayerAdded:Connect(function(Player) local leaderstats = Instance.new("Folder", Player) leaderstats.Name = "leaderstats" local Rebirths = Instance.new("IntValue", leaderstats) Rebirths.Name = "Rebirths" Rebirths.Value = 0 local Jumps = Instance.new("IntValue", leaderstats) Jumps.Name = "Jumps" Jumps.Value = 50 local Gems = Instance.new("IntValue", leaderstats) Gems.Name = "Gems" Gems.Value = 0 local Data = DataStore:GetAsync(Player.UserId) if Data then Rebirths.Value = Data.Rebirths Jumps.Value = Data.Jumps Gems.Value = Data.Gems if Data.Jumps < 50 then Jumps.Value = 50 Data.Jumps = 50 end else warn("Data equals to false for", Player.Name) Jumps.Value = 50 end end) game.Players.PlayerRemoving:Connect(function(player) DataStore:SetAsync(player.UserId, { ["Rebirths"] = player.leaderstats.Rebirths.Value; ["Jumps"] = player.leaderstats.Jumps.Value; ["Gems"] = player.leaderstats.Rebirths.Value; }) end)
The script I use to teleport from the first place to the second place is:
local TeleportService = game:GetService("TeleportService") local Place = 9968872946 local tpGui = game.ReplicatedStorage.TeleportGui script.Parent.Touched:Connect(function(hit) local player = game.Players:GetPlayerFromCharacter(hit.Parent) if player then TeleportService:SetTeleportGui(tpGui) TeleportService:Teleport(Place, player) end end)
Since I could not solve this, I decided to use teleport data and the problem was solved. Teleport Script:
script.Parent.Touched:Connect(function(hit) local TeleportService = game:GetService("TeleportService") local placeId = 9968872946 local Players = game:GetService("Players") local player = Players:GetPlayerFromCharacter(hit.Parent) if player then local teleportData = { Jumps = player.leaderstats.Jumps.Value, Rebirths = player.leaderstats.Rebirths.Value, Gems = player.leaderstats.Gems.Value } TeleportService:Teleport(placeId, player, teleportData) end end)
Local Script for get teleport data: (In StarterPlayerScripts)
local TeleportService = game:GetService("TeleportService") local player = game.Players.LocalPlayer wait(5) local teleportData = TeleportService:GetLocalPlayerTeleportData() if teleportData then player.leaderstats.Jumps.Value = teleportData.Jumps player.leaderstats.Rebirths.Value = teleportData.Rebirths player.leaderstats.Gems.Value = teleportData.Gems end