So I'm working on a tool that whenever its activated plays a animation then puts on the clothes, however It appears to remove the clothes and play the animation, however doesn't appear to add the clothes
script:
local tool = script.Parent local Animation = tool.Animation local Woosh = tool.Woosh tool.Activated:Connect(function() Woosh:Play() local Character = tool.Parent local Humanoid = Character.Humanoid local AnimationTrack = Humanoid:LoadAnimation(Animation) AnimationTrack:Play() wait(1) local AttachSound = Instance.new("Sound") local char = tool.Parent:FindFirstChild("Humanoid") local Model = char.Parent local Shirt = Instance.new("Shirt") local Pants = Instance.new("Pants") if char.Parent:FindFirstChild("Shirt") and char.Parent:FindFirstChild("Pants") then char.Parent:FindFirstChild("Shirt"):Destroy() char.Parent:FindFirstChild("Pants"):Destroy() end AttachSound.Parent = Model AttachSound.Volume = 10 AttachSound.SoundId = "rbxassetid://12221967" AttachSound.Looped = false AttachSound:Play() char.WalkSpeed = 20 char.MaxHealth = 150 char.Health = 150 Shirt.Parent = Model Shirt.ShirtTemplate = "https://web.roblox.com/catalog/8878853958/Async-Hazmat-Suit-Shirt-The-Backrooms" Pants.Parent = Model Pants.PantsTemplate = "https://web.roblox.com/catalog/9575156100/Black-Shoes-Async-Hazmat-Suit-The-Backrooms" tool:Destroy() game:GetService("Debris"):AddItem(AttachSound,0.5) end)
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The reason the clothing isn't loading is because their asset id's have not been loaded in game. The easiest way to load them is to create a shirt and pants in ReplicatedStorage with the clothingId's you want to change to.
Then change the script to:
local tool = script.Parent local Animation = tool.Animation local Woosh = tool.Woosh tool.Activated:Connect(function() Woosh:Play() local Character = tool.Parent local Humanoid = Character.Humanoid local AnimationTrack = Humanoid:LoadAnimation(Animation) AnimationTrack:Play() wait(1) local AttachSound = Instance.new("Sound") local char = tool.Parent:FindFirstChild("Humanoid") local Model = char.Parent if char.Parent:FindFirstChild("Shirt") and char.Parent:FindFirstChild("Pants") then char.Parent.Shirt:Destroy() char.Parent.Pants:Destroy() end wait() AttachSound.Parent = Model AttachSound.Volume = 10 AttachSound.SoundId = "rbxassetid://12221967" AttachSound.Looped = false AttachSound:Play() char.WalkSpeed = 20 char.MaxHealth = 150 char.Health = 150 local shirtcopy = game.ReplicatedStorage.Shirt:Clone() local pantscopy = game.ReplicatedStorage.Pants:Clone() shirtcopy.Parent = Model pantscopy.Parent = Model tool:Destroy() game:GetService("Debris"):AddItem(AttachSound,0.5) end)