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How to make player stay on rotating part?

Asked by 1 year ago
Edited 1 year ago

Whenever a player stands on my rotating part, the part moves below without taking the players with it. My goal is to make the part hold the player.

I tried 2 ways of doing this:

The first is just changing the CFrame angle of it (the blue part). I also tried using hinge constraints with attachments, but that didn't work.. It did hold me but it's so wobbly and keep rotating in different axises.. I don't know how to fix it (That's the black part)

https://vimeo.com/721552273 (not sure why, but the links get blocked so just put it in the search bar) https://imgur.com/a/yHMerLM Here's the image before the testing. The black part just decided to change it's rotation way

Im just very confused

Any help would be greatly appreciated ! Thanks ^

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Have you tried using TweenService? AreaRankDragon 0 — 1y
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Try looking at this. https://youtu.be/W2OBfcCaQ9Q VAnkata20 135 — 1y

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Answered by 1 year ago

Hey, I would weld the player to the part using a script, then when your done, use a script event to unweld the player out of the part.

I wasn't sure how to fix this, but this is my best help!

Thanks, -fiddyfiddler

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