Whenever a player stands on my rotating part, the part moves below without taking the players with it. My goal is to make the part hold the player.
I tried 2 ways of doing this:
The first is just changing the CFrame angle of it (the blue part). I also tried using hinge constraints with attachments, but that didn't work.. It did hold me but it's so wobbly and keep rotating in different axises.. I don't know how to fix it (That's the black part)
https://vimeo.com/721552273 (not sure why, but the links get blocked so just put it in the search bar) https://imgur.com/a/yHMerLM Here's the image before the testing. The black part just decided to change it's rotation way
Im just very confused
Any help would be greatly appreciated ! Thanks ^
Hey, I would weld the player to the part using a script, then when your done, use a script event to unweld the player out of the part.
I wasn't sure how to fix this, but this is my best help!
Thanks, -fiddyfiddler