I am trying to make a focus system. The thing I am trying to do is when shift is pressed the Local Player constantly faces an NPC (Enemy) Head while making the camera also to look at the Enemy.
Events.LockToEnemy.OnServerInvoke = function(player , pressed) print(chainedEnemyGlobal) local Camera = workspace.CurrentCamera local Goal = workspace.Enemies:FindFirstChild(chainedEnemyGlobal).Head while true do wait(0.01) Camera.CFrame = CFrame.new(Goal.Position,Camera.CFrame.Position) end end
this is the thing I tried but it is not working for some reason . The chainedEnemyGlobal variable is for the nearest player script I am using which dosen't seem to be the problem. Pls I have been searching for an answer for 3 days now and I could find anywhere for help