Im making a Nextbot game and I made a script to allow the player to look back (Like Dying Light) but, it turns the player around and makes them go backwards instead of turning the players camera around and allow them to still go forward.
local plr = game.Players.LocalPlayer local char = plr.Character local hum = char:WaitForChild("Humanoid") local running = false local cam = workspace.CurrentCamera -- Edited local userinput = game:GetService("UserInputService") userinput.InputBegan:Connect(function(input) if input.KeyCode == Enum.KeyCode.V then cam.CFrame = cam.CFrame * CFrame.Angles(0, math.rad(180), 0, 0) --print("V press") end end) -- End Edited hum.Running:Connect(function(speed) if speed > 1 then running = true else running = false end end)