Towers will spawn but there's an error in output when it happens?
when u place a tower in my game in the output it says this,
Network Ownership API cannot be called on Anchored or welded to Anchored parts.
Stack Begin
Script 'ServerScriptService.Main.Tower', Line 18 - function Spawn
Stack End
Here is the code for line 18,
newTower.HumanoidRootPart:SetNetworkOwner(nil)
And here is the one for the newTower
local newTower = towerExist:Clone()
Anyone know what's wrong?