How would i make it so it gives you a badge when you win the mega bonus so it will not break?
Here is the script i need to put it somewhere where it wont break it and it hands it out
01 | script.Parent.Motor.HingeConstraint.AngularVelocity = 25 |
02 | script.Parent.Parent.Circlewave.Motor.HingeConstraint.AngularVelocity = 0 |
04 | sounds.MegaJackpot.Volume = 2 |
05 | sounds.MegaJackpotActivate:Play() |
06 | ticketOut( tonumber (screen.Overlays.MegaJackpot.Text)) |
08 | if i = = 9 then sounds.MegaJackpot:Play() end |
09 | screen.Overlays.MegaJackpot.TextColor 3 = Color 3. new( 1 , 0 , 1 ) |
10 | screen.Overlays.MegaJackpotMessage.Visible = true |
11 | for _,a in pairs (SideLights:GetChildren()) do a.SurfaceLight.Enabled = true ; a.Material = Enum.Material.Neon end |
13 | screen.Overlays.MegaJackpot.TextColor 3 = Color 3. new( 0 , 0 , 0 ) |
14 | for _,a in pairs (SideLights:GetChildren()) do a.SurfaceLight.Enabled = false ; a.Material = Enum.Material.SmoothPlastic end |
15 | screen.Overlays.MegaJackpotMessage.Visible = false |
18 | screen.Overlays.MegaJackpot.Text = MegaJPDefault |
19 | upperScreen.Text = MegaJPDefault |
20 | screen.Overlays.MegaJackpot.TextColor 3 = Color 3. new( 1 , 0 , 1 ) |
21 | for _,a in pairs (SideLights:GetChildren()) do a.SurfaceLight.Enabled = true ; a.Material = Enum.Material.Neon end |
23 | sounds.MegaJackpot.Volume = i |
26 | sounds.MegaJackpot:Stop() |
27 | script.Parent.Motor.HingeConstraint.AngularVelocity = 1 |
28 | script.Parent.Parent.Circlewave.Motor.HingeConstraint.AngularVelocity = 1 |
30 | sounds.MusicLoop.Disabled = false |
32 | machine.EventNumber.Value = machine.EventNumber.Value + 1 |
33 | machine.EventOn.Value = false |