So I'm making this plugin where it turns all the bricks into outlines with the use of selection boxes. My problem is that when I go to reverse the function, it doesn't delete all the selection boxes, only a few of them. Please help!
for _, v in ipairs(game.Workspace:GetChildren()) do if (v.ClassName == "Part") or (v.ClassName == "WedgePart") then v.Transparency = 1 local Part = v local box = Instance.new("SelectionBox", v) box.Adornee = Part box.Color = BrickColor.new("Really black") end end for _, v in ipairs(game.Workspace:GetChildren()) do if (((v.ClassName == "Part") or (v.ClassName == "WedgePart")) and (v.Transparency == 1)) then v.SelectionBox:remove() v.Transparency = 0 end end