So basically, I am making an FNF game, and I was working on the arrows. But when I tween them, they slow down as they get closer to the destination. Here is the video: https://www.kapwing.com/videos/6293b06277f07b00a88c442c. As you can see, the arrows do not stay their speed, and slow down. Here is my code:
local function movenote(v, move) local goal = {} goal.Position = UDim2.new(v.Position.X.Scale,0,move,0) --v is the arrow, move is 0.2 local tweening = TweenInfo.new( scrollspeed, --0.6 Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0) local tween = tweenservice:Create(v,tweening,goal) tween:Play() end