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Why doesnt my Object Animation play?

Asked by 2 years ago

I made an Animation for an object by creating a rig and stuff. I then animated it and saved it how you usually do. I then made a function so the animation plays when a proximity prompt is triggered. But guess what it doesnt work.

Does anyone know what could possibly be wrong with this script?:

local ProxPrompt = Flag.Prox.ProximityPrompt

local Anim = Flag.Model.AnimSaves:WaitForChild("Flag Down")

ProxPrompt.Triggered:Connect(function()
    local Player = game.Players:GetPlayerFromCharacter()


    local AnimCntrl = Flag.Model.AnimationController

    local loadAnim = AnimCntrl.Animator:LoadAnimation(Anim)

    loadAnim:Play()



    if Flag:FindFirstChild(Player.Team.Name) then
        Flag[Player.Team.Name].Transparency = 0

    else
        FFlag.Transparency = 0




    end

end)

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