Script:
local tool = script.Parent local Char = tool.Parent local Humanoid = Char.Humanoid tool.Equipped:Connect(function() local Weld = Instance.new("Weld") Weld.Parent = tool.Stick Weld.Part0 = tool.Stick Weld.Part1 = Humanoid.Parent["Left Arm"] tool.Unequipped:Connect(function() Weld:Destroy() end) end)
Anyway, there was a problem I'm having, for some whatever reason, the tool won't be position In the left arm, but not only that but I also wanted this tool to not have the default tool Idle, basically a animation that plays when you equip a tool/gear without a custom animation or remove default tool Idle script, the tool just appears to only be position by where I originally placed It, and I am still a beginner In scripting, So sorry If the script (For some reason) made you flip off