So currently, I am making a game where when the round starts a random map gets chosen and they fight with classic swords, but, call me dumb, I don't know how to reference a player backpack. Can anyone help?
What I mean:
plr.Team = game.Teams.Playing script.ClassicSword:Clone() script.ClassicSword.Parent = game.Players.Backpack
this doesnt work because your referencing all the players in the server pretty sure you want the local player bc backpack only exists in the client do: game.players.localplayer.backpack
but if your in server script then i guess you can use a remote event
You're not referencing the player!
But I see you are creating a Round system! If you want a proper advanced Round system check out this video, I think you'll be very interested!
It's on my channel! MattVSNNL