local quantifier = AF[al.Text].TextureSections if quantifier:FindFirstChild(tsb.Name) then continue else local linkedto = Instance.new("ObjectValue") linkedto.Name = "LinkedTo" linkedto.Value = AF[al.Text].TextureSections:FindFirstChildOfClass("StringValue").Subsections[tsb.Name].Parent.Parent linkedto.Parent = tsb end
The code below local quantifier
is in a loop, so continue
does not cause the error. Strings in place of object children, for example AF[al.Text]
or Subsections[tsb.Name]
, also do not cause any errors, as other parts of the script have the same text and work perfectly.
Now, the code, into a table, assembles StringValue
s with names of accessories from the folder TextureSections
. Some StringValue
s have no children, and others are names of children of accessories. The first part of the if statement checks if the accessory name is in TextureSections
, and if not (making it a child of an a StringValue
), it continues to the next part of the loop.
The only immediate child of TextureSections
is named Example
, and when tsb.Name = "Example"
, the if statement is /supposed to/ continue to the next value in the table. However, it /doesn't do this/ and errors with "Subsections is not a valid member of StringValue "ReplicatedStorage.AccessoriesFolder.Black Iron Fiery Horns.TextureSections.Example"
".
When I check if something exists using FindFirstChild in an if statement in a different part of the script or in another script, the if statement executes as intended. I tried using a different method by making a variable out of the entire path, local quantifier = AF[al.Text].TextureSections:FindFirstChild(tsb.Name)
and writing if quantifier then ... end
, which also works when I test it in a different script.
I do not know why FindFirstChild is not working now. Help and insights are appreciated.