local Player = game.Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Camera = workspace.CurrentCamera local ReplicatedStorage = game:GetService("ReplicatedStorage") game.ReplicatedStorage.CameraEvent.OnClientEvent:Connect(function() repeat wait() Camera.CameraType = Enum.CameraType.Scriptable until Camera.CameraType == Enum.CameraType.Scriptable Camera.CFrame = workspace["Mercedes Benz Biome"].CameraPart end)
error: Argument 1 missing or nil
local ReplicatedStorage = game:GetService("ReplicatedStorage") script.Parent.Triggered:Connect(function() ReplicatedStorage.CameraEvent:FireClient() print("success") end)