I need to get the local player's ping through a client sided script. This means no server sided scripts. I have no idea if this is possible, as I have checked everywhere to find an answer for this, but to no avail.
I need to be able to put this ping value into a variable so I can use it easily.
If you have any idea how to do this, I would be very grateful if you'd be able to answer this for me. Thank you in advance!
You can check out :GetNetworkPing() Function of the LocalPlayer.