I am making a game about harvesting rocks and how you need a certain level to collect the rocks. However, one of the rocks work when I do a if statement about how much value of lvl you need but for one I put >= 1 and for one I put >= 0. When I click on the rock that isn't working it just shows the message I made that says "Insufficent level" even though my lvl is 1 so it should work prefectly. To show you heres the working script:
local rock = script.Parent local rockhp = 3 local c = script.Parent.ClickDetector c.MouseClick:Connect(function(player) local level = player.leaderstats.Level local rocks = player.leaderstats.Rocks if level.Value >= 0 then rock.Color = Color3.new(0.666667, 0, 0) rockhp = rockhp - 1 rocks.Value += 2 c.MaxActivationDistance = 0 else script.Parent.SurfaceGui.TextLabel.Visible = true wait(1) script.Parent.SurfaceGui.TextLabel.Visible = false end if rockhp <= 0 then rock.Transparency = 1 rock.CanCollide = false wait(10) rock.Transparency = 0 rock.CanCollide = true rockhp = 10 end wait(2) rock.Color = Color3.new(99, 95, 98) c.MaxActivationDistance = 30 end)
and then heres the one that dosen't work:
local rock = script.Parent local rockhp = 5 local c = script.Parent.ClickDetector c.MouseClick:Connect(function(player) local level = player.leaderstats.Level local rocks = player.leaderstats.Rocks if level.Value >= 1 then rock.Color = Color3.new(0.666667, 0, 0) rockhp = rockhp - 1 rocks.Value += 6 c.MaxActivationDistance = 0 else script.Parent.SurfaceGui.TextLabel.Visible = true wait(1) script.Parent.SurfaceGui.TextLabel.Visible = false end if rockhp <= 0 then rock.Transparency = 1 rock.CanCollide = false wait(10) rock.Transparency = 0 rock.CanCollide = true rockhp = 10 end wait(2) rock.Color = Color3.new(163, 162, 165) c.MaxActivationDistance = 30 end)
So I hope someone can answer this questions. Thanks
I think I know why. when you said " However, one of the rocks works when I do an if the statement about how much value of lvl you need but for one I put >= 1 and for one I put >= 0." its probably because one of your rocks has only >=0 when your level is one.
I hope this helped!! please accept this answer, it would help a lot. if you have any more questions, you can contact me via Roblox my giving me a friend request