Hi.
I'm currently making a script which makes cars slower by 30% when they drive on dirt, snow etc. The script I wrote works fine, the problem is that it activates when only 1 wheel is touching, and I'd like the script to work only when all 4 are touching the off-road surface. Despite my attempts at solving the problem, I end up with similar results. Any help would be appreciated.
local Wheels = script.Parent.Parent.Wheels:GetChildren() function Slowing(RoadType) if RoadType.Material ~= Enum.Material.Concrete then local NormalCarSpeed = script.Parent.Parent:FindFirstChild("NormalCarSpeed") NormalCarSpeed = NormalCarSpeed.Value / 100 * 70 script.Parent.MaxSpeed = NormalCarSpeed else script.Parent.MaxSpeed = script.Parent.Parent.NormalCarSpeed.Value end end for i,v in pairs(Wheels) do Wheels[i].Touched:Connect(function(TouchPart) local RoadTouch = v:GetTouchingParts() for i,v in pairs(RoadTouch) do if v.Material ~= Enum.Material.Concrete then Slowing(TouchPart) end end end) end