Okay so I'm trying to make a killfeed script but it only appears for the killer. Why is this? Im gonna leave out some of the script that doesn't relate to the killfeed.
SERVER SCRIPT
if e.Health <= 0 then if root.Parent.Dead.Value == false then root.Parent.Dead.Value = true killed = root.Parent local killedname = killed.Name game.ReplicatedStorage.ShowFeed:FireAllClients(player,killedname) end end
** LOCAL SCRIPT**
game.ReplicatedStorage.ShowFeed.OnClientEvent:Connect(function(player,killedname) local c = player.PlayerGui.Killfeed.FeedFrame.Feed:Clone() c.Parent = player.PlayerGui.Killfeed.FeedFrame local Tween = game:GetService("TweenService"):Create(c,TweenInfo.new(.2),{TextTransparency=0}) Tween:Play() local random = math.random(1,4) if random == 1 then c.Text = player.Name.." executed "..killedname elseif random == 2 then c.Text = player.Name.." cut down "..killedname elseif random == 3 then c.Text = player.Name.." put "..killedname.." to rest" elseif random == 4 then c.Text = player.Name.." bested "..killedname end wait(.3) local Tween = game:GetService("TweenService"):Create(c,TweenInfo.new(1.5),{TextColor3=Color3.new(0, 0, 0)}) Tween:Play() wait(5) local Tween = game:GetService("TweenService"):Create(c,TweenInfo.new(.5),{TextColor3=Color3.new(1, 1, 1)}) Tween:Play() wait(.3) local Tween = game:GetService("TweenService"):Create(c,TweenInfo.new(2),{TextTransparency=1}) Tween:Play() wait(1.2) c:Destroy() end)
What happens is that you are creating variable player on this line:
ShowFeed.OnClientEvent:Connect(function(player,killedname)
This variable will refer to the killer player, on the next line you are trying to access PlayerGui of this variable, however, this variable will always be the killer player, everyone is trying to copy frame from his GUI, however, they can't access it so they should see an error that the GUI is missing, it's local to every player.
What you want to do is copy your FeedFrame, not killer's frame, by your i mean the player who received the event, and that player is called local player, to get him, use Players.LocalPlayer
variable:
local c = game.Players.LocalPlayer.PlayerGui.Killfeed.FeedFrame.Feed:Clone() c.Parent = game.Players.LocalPlayer.PlayerGui.Killfeed.FeedFrame