So this Is a little problem so I made a script that makes the NPC find the player and follows the player:
local function FindTarget() local maxDistance = 10000 local target = nil for i,v in pairs(workspace:GetChildren()) do if v:FindFirstChild("Humanoid") then if (v.Head.Position-script.Parent.Head.Position).magnitude < maxDistance then target = v.Head end end end return target end while wait() do local target = FindTarget() if target then script.Parent.Humanoid:MoveTo(target.Position) end end
And I made a test part spawner that spawns the NPC (Which Is named Noob btw)
local part = script.Parent local rep = game.ReplicatedStorage wait(1) local NPC = rep.Noob:Clone() NPC.Parent = game.Workspace NPC.Position = script.Parent.Position NPC.Orientation = script.Parent.Orientation
This sadly however makes the NPC not follow the player just Instead stands there, also I founded out that It targets NPCS that are clones from replicatedstorage (I think)
(ALSO the following script does work)