so guys I'm making a game and I want a heli model to fly away as soon as a player spawns someone could explain to me more or less how I could do it I tried in a way but I get kinda bad look at the script below
local heli = script.Parent heli:MoveTo(Vector3.new(0, 10, 0)) wait(0.5) heli:MoveTo(Vector3.new(0, 20, 0))
I added several codes like this but when the run the helicopter goes to the middle of the world I wanted it to do this in the place I left it and I also wanted to move it in a way as if it were an agent by moving it in roblox studio with the move tool.