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How to make a custom character move around??

Asked by 2 years ago
Edited 2 years ago

I have modeled and rigged a custom character together but its not an R6 nor R16, mainly cuz its got 8 legs lol.

So I presumed that Humanoid:WalkToPart() or Humanoid:WalkToPoint won't probably be efficient to make it move around. Are there any efficient way I can make it move around??

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I'm not sure what you mean by efficient, but Humanoid:WalkTo() could be what you're looking for. SitaruDaniel 44 — 2y

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