I'm talking about tool that isn't needed to be equipped, talking about when I have the tool and trigger prompts when I have that tool. Like a key that doesn't need to be taken out to open windows from a house when u have the key to the door, something like that.
Not looking for Tool.Equipped function if you're going to send that in. Thanks!
for _, i in pairs(work:GetDescendants()) do if i.Name == "HatchPrompt" then i.Enabled = true end end