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Making Proximity visible with certain tool in backpack, not equipped?

Asked by
TechModel 118
2 years ago

I'm talking about tool that isn't needed to be equipped, talking about when I have the tool and trigger prompts when I have that tool. Like a key that doesn't need to be taken out to open windows from a house when u have the key to the door, something like that.

Not looking for Tool.Equipped function if you're going to send that in. Thanks!

for _, i in pairs(work:GetDescendants()) do
        if i.Name == "HatchPrompt" then
            i.Enabled = true
        end
    end

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