Like let's say you have a part at (0,0,0) for the position. You want something to spawn two up (the y) higher than that.
Here is what I have:
local spawnPosition = ML.Position + (ToolHandle.CFrame.lookVector * (ToolHandle.Size.Z / 2))
I want to add ML.Position + (the two studs up on the Y) + the rest
What is that event/function that allows you to edit something's position. CFrame.new?