Hello. I'm making a hangout game, and I'm trying to make the camera move to a more cinematic angle. It works, but when you sit down, the camera moves for everyone, I've been researching for 2 days, and nothing has seemed to work. I just need some help on how to make the camera move for only you.
Here's the code that is inside the seat (normal script)
local seat = script.Parent function added(child) if (child.className=="Weld") then local human = child.part1.Parent:FindFirstChild("Humanoid") game.ReplicatedStorage.camdesksit:FireAllClients() if human ~= nil then anim = human:LoadAnimation(seat.sitanim) anim:Play() end end end function removed(child2) if anim ~= nil then game.ReplicatedStorage.camoff:FireAllClients() anim:Stop() anim:Remove() end end seat.ChildAdded:connect(added) seat.ChildRemoved:connect(removed)
And here is the localscript inside StarterGui:
local player = game.Players.LocalPlayer local character = player.Character local camera = game.Workspace.CurrentCamera game.ReplicatedStorage.camwallsit.OnClientEvent:Connect(function() camera.CameraType = Enum.CameraType.Scriptable camera.CFrame = workspace.wallsit.wallsitcamera.CFrame end) game.ReplicatedStorage.camdesksit.OnClientEvent:Connect(function() camera.CameraType = Enum.CameraType.Scriptable camera.CFrame = workspace.desksit.desksitcamera.CFrame end) game.ReplicatedStorage.camoff.OnClientEvent:Connect(function() workspace.CurrentCamera.CameraType = Enum.CameraType.Custom end)
There is three RemoteEvents: One for the sitting on the wall, one for sitting at a desk, and one for standing up.
Thank you, and I appreciate your help.