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the code gives the players main group rank and name but regiments text wont change?

Asked by
caiggg 5
2 years ago
local User = script:WaitForChild("Username")
local Rank = script:WaitForChild("Rank")
local Regiment = script:WaitForChild("Regiment")

game.Players.PlayerAdded:connect(function(Player)
    Player.CharacterAdded:connect(function(Character)
        spawn(function()
            wait(.8)
            local c = User:clone()
            local a = Rank:clone()
            local b = Regiment:clone()
            a.Adornee = Character:WaitForChild("Head")
            a.TextLabel.Text = Player:GetRoleInGroup(6254193)
            a.Enabled = true
            a.Parent = Character
            b.Adornee = Character:WaitForChild("Head")
            b.TextLabel.Text = Player:GetRoleInGroup(14097877,13221656,13407884,13722215,13554429,13554696,13864162) -- regiments
            print("regiment worked")
            b.TextLabel.TextColor3 = (Player.TeamColor.Color)
            b.Enabled = true
            b.Parent = Character
            c.Adornee = Character:WaitForChild("Head")        
            c.TextLabel.TextColor3 = (Player.TeamColor.Color)
            c.TextLabel.Text = Player.Name
            c.Enabled = true
            c.Parent = Character
            Character:WaitForChild('Humanoid').NameOcclusion = Enum.NameOcclusion.OccludeAll
            local h = Character.Head:Clone()
            local m = Instance.new('Model',Character)
            m.Name = 'NameTag'
            h.Parent = m
            Character.Head:WaitForChild('face'):Destroy()
            Character.Head.Transparency = 1
            local w = Instance.new('Weld',Character.Head)
            w.Part0, w.Part1 = Character.Head, h
        end)
    end)
end)

1 answer

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0
Answered by 2 years ago

You can only provide 1 group id for Player:GetRoleInGroup.

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