local CashValue = script.Parent.Parent.Parent.Parent.Values.CashValue script.Parent.Touched:Connect(function(Hit) if Hit.Name == "Part" and Hit:FindFirstChild("CashValue") then CashValue.Value += 1 -- Change 1 to the number of cash you want to give Hit:FindFirstChild("CashValue").Value Hit:Destroy() end end)
You need to change line 6. The error is at line 6, because you are merely referencing the CashValue