I have a basic leaderstats script. I want to modify it to save things that are not numbers and not in leaderstats. How can I do that?
Script:
local dataStore = game:GetService("DataStoreService"):GetDataStore("MoneyData") -- MoneyData is the name of the DataStore.Change it to reset all data. StarterMoney = 50 -- This is the amount of money new players will have game.Players.PlayerAdded:Connect(function(player) local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" -- DO NOT CHANGE THIS NAME.PLEASE! leaderstats.Parent = player local Currency = Instance.new("IntValue") Currency.Name = "Money" -- Change "Money" to whatever your currency is named" Currency.Parent = leaderstats Currency.Value = dataStore:GetAsync(player.UserId) or StarterMoney while true do wait(math.random(2,3)) Currency.Value = Currency.Value+math.random(1,4) end end) game.Players.PlayerRemoving:Connect(function(player) dataStore:SetAsync(player.UserId, player.leaderstats.Money.Value) end)
PS. The script is in ServerScriptService and I want the script to be in the same script.