Picture this, I have 10 different IntValues in the game, which have the same value, which are in different parts of the game for example one is in a folder in workspace but another one is in a model in replicatedstorage, but I want to change all of them to a different value, is it possible to do that and if so how do I? Or do I have to painstakingly change every single one of the manually?
You can make a function that'll change all of them to a value that you want.
You could use a for loop too if they had the same parent.
EX: Function
local Value = --whatever you would want here local function ChangeV() game:GetService("Replicated Storage").Value = Value workspace.Folder.Value = Value end ChangeV()
EX 2: For Loop (If had same parent)
local Value = --whatever you would want here for i, Value in ipairs(workspace.Folder:GetChildren()) do Value = Value end