So im trying to make a part that cannot be deleted Im a little new so idk what to do please help
(im not trying to make a virus or something)
I'm not entirely sure what you mean. But if you want 1 part to respawn when destroyed, you could name it RespawnPart and put it in game.Workspace, and make a duplicate with the same properties in game.Lighting, and then use this script:
workspace.ChildRemoved:Connect(function(child) if child.Name == "RespawnPart" then local RespawnPart = game.Lighting.RespawnPart:Clone() RespawnPart.Parent = workspace end end)