So I basically have a zombie script I plan to make a zombie script I mean
Buildings will be falling randomly in my game and I need to know if the path will be blocked or not. So I can recauclate it but
I dont understand do I use one event or what?
I don't understand the Path:CreatePath() also
do I only need to do only one :CreatePath() and
Use ComputeAsync for each different zombie since they willl be all going different ways?