i know how to make a gui appear when a part is touched, but i want the gui to fade in and then fade out but i'm not sure how to add that? would it work with the script i have?
this is the script i currently have, but it doesnt fade
Popup = script.Parent.ScreenGui Ready = true function onTouch(hit) local h = hit.Parent:FindFirstChild("Humanoid") if h ~= nil and Ready == true then Ready = false local plyr = game.Players:FindFirstChild(h.Parent.Name) local c = Popup:clone() c.Parent = plyr.PlayerGui wait(3) c:remove() wait(1) Ready = true end end
You can use tweens!
Popup = script.Parent.ScreenGui Ready = true local TS = game:GetService("TweenService") script.Parent.Touched:Connect(function(hit) local h = hit.Parent:FindFirstChild("Humanoid") if h ~= nil and Ready == true then Ready = false local plyr = game.Players:FindFirstChild(h.Parent.Name) local c = Popup:clone() c.Parent = plyr.PlayerGui wait(3) local Goal = {} Goal.Transparency = 1 -- Goal.ValueToChange = What to change to local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out) local tween = TS:Create(Popup.Frame, tweenInfo, Goal) --Make sure to put your frame/gui object here! tween:Play() -- Play the tween wait(1) Ready = true end end)