-- Variables local player = game.Players.LocalPlayer local mouse = player:GetMouse() local code = require(game.ReplicatedStorage.DataSource.EnumType).clientRemoteEvent.DamageMonster local unit = (function() for i,v in pairs(workspace.PlaceHero:GetChildren()) do if v.Name:find("Valdor") then return v.Name end end end)() mouse.KeyDown:connect(function(key) if key == "q" then if mouse.Target then for i,v in pairs(workspace.Monsters:GetChildren()) do game.ReplicatedStorage.RemoteEvent["RemoteEvent_Notice"]:FireServer(code, {unit,{v}}) end wait(1) end end end)
What if I want to change the damage to coins? Why can't I get coins even though the function works without errors
https://media.discordapp.net/attachments/928790139122094130/928790292415537223/07-01-2022_021900.jpg