So I made a simple script that is meant to shrink a players avatar once they join the game, but when I run it I get an error telling me it can't find the players humanoid, I've tried finding the humanoid with 4 different methods and the script can find the players username easily, if anyone could point out what I've done wrong I would greatly appreciate it!
function PlayerSize(player) local SizeValue = 0.6 local Character = player.Character print(player) local humanoid = Character.Humanoid if humanoid then print("humanoid found") if humanoid:FindFirstChild("BodyHeightScale") then humanoid.BodyHeightScale.Value = SizeValue end if humanoid:FindFirstChild("BodyWidthScale") then humanoid.BodyWidthScale.Value = SizeValue end if humanoid:FindFirstChild("BodyDepthScale") then humanoid.BodyDepthScale.Value = SizeValue end if humanoid:FindFirstChild("HeadScale") then humanoid.HeadScale.Value = SizeValue end end end wait(2) for i, player in pairs(game.Players:GetPlayers()) do PlayerSize(player) end
local player game.Players.PlayerAdded:Connect(function(Plr) player = Plr end) function PlayerSize(SizeValue) local Character = player.Character print(player) local humanoid = Character.Humanoid if humanoid then print("humanoid found") if humanoid:FindFirstChild("BodyHeightScale") then humanoid.BodyHeightScale.Value = SizeValue end if humanoid:FindFirstChild("BodyWidthScale") then humanoid.BodyWidthScale.Value = SizeValue end if humanoid:FindFirstChild("BodyDepthScale") then humanoid.BodyDepthScale.Value = SizeValue end if humanoid:FindFirstChild("HeadScale") then humanoid.HeadScale.Value = SizeValue end end end wait(2) PalyerSize(0.6)
I think the player was nil so you can't find the character so try using game.Players.PlayerAdded this function will run if player joins and if you do game.Players.PlayerAdded:Connect(function(Plr)) then this is the Plr is the Player so type local Player or i never try it local Plr so maybe it will asign automaticly but back to loacl Player and in the function you do Player = Plr so the Player is now the variable Player !I just want to mention it's Object so if you want to print player it's better to type Player.Name!