I tried to make a script to check if the input is a valid child, but it doesn't find the child, here is the script
local funct = game.ReplicatedStorage:WaitForChild("Gamepass2") -- this part works if game.ServerStorage.Events:FindFirstChild("Tornado") then print("why?") end -- this one is broken for some reason funct.OnServerInvoke = function(plr, check) print(check) if check == game.ServerStorage.Events:FindFirstChild(check) then print("yes") else print("no") end end
I use the remote function, so I can return a value to the player.